The article is devoted to the phenomenon of edutainment in education, the definition of this term, its capabilities and features in electronic courses to improve professional pedagogical skills. The results of monitoring of the most preferred forms of training in author’s electronic courses “Information and communication technologies in the activities of the subject teachers in the implementation of the Federal State Educational Standard of Basic General Education” and “Augmented Reality, Interactive and Multimedia Content for E-Learning.”
edutainment, electronic courses, professional development, didactic game, information and communication technologies
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